- Elimination
- Partial Knowledge*, Fog of War* and Degrees of Obscurity*
- Spheres of Influence*
- Different Ways to Win*
- Living World*
An Introduction to the Setting:
- Common Mythology and the Aesirii
- Empire and the Borderlands
- Known Cultures*, Races?, Factions* and Settlements*
- Established Market Prices*, Equipment* and Services* (and their Legality*)
- Rumours*
Creating Your Faction?:
- Choosing Cultures*, Races? and Professions*
- Determining the Opportunity* and Tie*
- Starting Units*, Starting Dwellings, Settlements and Vessels* and Starting Resources*
- Example Faction Creation?
- Thane, Skald or Companion Template?
- Unit Template?
- Dwelling or Settlement Template?
- Vessel Template?
Submitting A Turn*:
- Performing Actions?
- Using Magic or Powers
- Tracking Everything* including handling Storage* and Maps*
- Responding to Events*
- Paying Maintenance* - Rations*, Fuel* and Consumables*
- Example Turn Sequence*
- Turn Template*
Resolving Actions and Conflicts*:
- Exploration* - Scouting and Travel*, Diplomacy* and Espionage*
- Expansion* - Goods and Services*, Reputation*, Dwellings*, Settlements* and Vessels*
- Exploitation* - Gathering*, Crafting*, Construction*, Enhancements*, Trade* and Theft*
- Elimination* - Assaults*, Combat*, Subversion* and Razing*
Progression*:
What Happens Under the Hood*:
Lists and Terminology: