Artwork by Irene Koh
Known in Freehold for her near-albino paleness and attendant dress, as well as her characteristically pedagogical, humble, and absentminded manner, Shara was among the original settlers of Freehold and now serves on the First Freehold Council.

Along with her familiar, the brownie named Cassandra, Shara came to Freehold in search of a place to study magic in peace; this goal eventually manifested as the proposal of the Cynosure, designed by the wizard to be a municipal entity dedicated to serving and bettering the future of the settlement. Her belief that magic-users should be treated as no better than "mundane" folk won her the respect of Freehold's burgeoning population, which led to her subsequent appointment on 20 Eleint, 1373DR, as a member of the Council to replace the absentee Mircea na Heliogabala during his time at the iron mines. The suggestion was accepted unanimously, as Shara had already served as the unofficial records-keeper for the body up to that point, referred to by fellow villagers as "Secretary Graye."

Though she is known to openly prefer the quietude of a library or the minimal excitement of a laboratory to violence by a wide margin, Shara has nonetheless proven her mettle in pitched combat on multiple occasions: First, during the slavers' raid on Freehold that introduced the settlers to the Ghauwffhwa, and again while accompanying the mine expedition, during the Ghauwffhwar siege, and as a member of the task-force assigned to assassinate Kejujuhwa, when she turned the malevolent Ghauwffhwar leader's magical staff against him after it was stolen by Lysander Arkaine, leading to victory for the Freeholders.

The Councilor was given a break when she co-sponsored and then accompanied the first caravan to Assur, using the trip as an educational experience for her apprentices Starla Kingshand and Kawashiro Katsura. During her time in the city, Shara ably negotiated the procurement of resources necessary for various village projects, such as the Watchtowers. Alongside Lord Aram Lazard, she directed and helped to defend the caravan on the journey east and back again.

Upon her return, Shara began to oversee the construction of the Cynosure in earnest, using violet stone from the deserts of Raurin, far to the northeast. After learning of the terrible incidents comprising the poisoned water crisis, she also proposed the formation of a focus group intended to unearth the mysteries of the ruins under Freehold, as well as the motivations of the giants encountered by the caravan and during Councilor Nitis Nochan's return to the iron mines.

Services
For the services classified as "minor," Shara will usually accept barter, coin or even favors owed. "Major" services require approval by the Council. All other services are hard coin, only.
Minor
Cleaning: Tamper-free removal of dirt, dust, and stains of any sort from almost any material.

Copying: Word-for-word copies of various transcripts, down to the pictures and ink-stains. Cost of materials not included.

Endure Elements: Magical protection from the natural elements for up to 24 hours. DISCLAIMER: This spell does not prevent drowning, burning, electrocution, poison, freezing, disease, etc. Details upon inquiry.

Mending: Simple, quick repair of cloth, paper, small breaks, delicate objects, and glass. Leaves no marks or cracks. Recommended for fragile or small goods or for those in a hurry.

Translation: Magical reading and translation of texts in any language, from giant to Waterdhavian rhyming slang.
Major
Everburning Lanterns: Constant, heatless, reliable source of light. Availability subject to moderation by Council/merchants.

Identification: Complete identification of magical goods, their properties and activation methods. Subject to moderation by the Council.
All Else
Arcane Lock: Top-end magical protection of precious goods. Prices subject to availability of components.

Divination: Shara can provide advice and magical consultation for the improvement and streamlining of daily tasks, in return for a commission fee of 5gp/week for a basic magical casting.

Locate Object: Magical location of any inanimate object. Excellent for dowsing, finding lost trinkets. Prices relative to difficulty of task.

Magical Item Creation: Scrolls and other wondrous items for sale upon inquiry. Prices and availability on a case-by-case basis.

Mount: Reliable and fast mount for use in travels or simple wandering. Lasts for hours; longer durations negotiable. All the usefulness of a horse with none of the mess (or feeding; or training; or bad breath*)!

*not guaranteed

Scribing: Creation of signs, posters, letters, awards, official documents, or minutes. Can also be hired to copy or record meetings, conversations, etc.

Unseen Servants: Hired out magical servant, good at simple tasks and manual labor for hours. Discount rate for large orders.