FLIGHT
Types: Innate, Tier 1.
Prerequisites: Dexterity, any race, bloodrager bloodline, or sorcerer bloodline that grants a fly speed (such as the Celestial bloodline).
Benefits: As an immediate or swift action you gain one of following benefits end of your next turn:
- At 1st bloodrager/sorcerer level, you are affected as if by the jump spell.
- At 3rd bloodrager/sorcerer level, you are affected as if by the feather fall spell.
- At 6th bloodrager/sorcerer level, you are affected as if by the levitate spell.
- At 9th bloodrager/sorcerer level, you are affected as if by the glide spell.
- At 12th bloodrager/sorcerer level, you are affected as if by the fly spell.
- At 15th bloodrager/sorcerer level, you are affected as if by the overland flight spell for 1 minute.
- At 18th bloodrager/sorcerer level, the duration of all these effects increases by one step: end of next turn --> 1 minute --> 10 minutes --> 2 hours.