"You can become better. Stronger. Powerful. But you must apply yourself..."

Earning XP

XP is not earned by killing things. XP is earned in the following ways:

Using XP

XP can and should be used when appropriate -- your character should grow naturally through the course of RP. Characters gain new skills. Characters learn new moves, spells, or tricks. Each use of XP to improve the character should be explained via storytelling, even if it's something that occurs 'off screen'.

XP can be used passively in the following ways:

XP can be used to improve your character in the following ways:

Please note that for those expenditures above that match those in advancing a Tier, they can only count towards Tier advancement once per Tier (resetting once the Tier upgrade is complete). The first use of XP for that method will count toward Tier advancement.

Raising Your Tier

There aren't really 'levels' in Numenera, since you're already a great hero the day you start. Instead, you're an expert who is honing and expanding their abilities. As such, there are only six tiers in character progression. Everything else is XP expenditure.

To advance in your tier requires a few things. Each costs 4 XP (for a total of 12 XP per tier):
  1. Increase Your Capabilities: Add 4 points total within your stat pools. (Not the base stat, the pool itself).
  2. Move Toward Perfection: Add 1 point to one of your Edges
  3. Make a Greater Effort: Increase Effort by 1.
  4. Improve Your Chances: Choose one of the following:
    • Increase one of your skills to Trained (-1 Step Difficulty), or a Trained skill to Specialized (-2 Steps Difficulty)
    • Reduce the cost to wearing armor by 1 (Both Might cost and Speed reduction)
    • Add 2 to Recovery rolls
    • Add a new fighting move/esotery/trick of the trade at or below your current Tier