<center><i>Originally from the Great Rift, far to the west of Freehold, Marten claims to be a gold dwarf despite his physical appearance, and indeed demonstrates all the mannerisms and cultural behaviors of his people. He is recognizable not just by his strong dwarvish accent and bright metallic scales, but also by the symbol of Moradin on his flask and the intricate artificial "beards" he wears: One of stout chain for combat and other everyday purposes, and a finer "dress beard" made from fine gold and precious gems.
Cantankerous at best, Marten was encountered by those who accompanied
the first caravan to Assur, where he found himself short-shrifted by the Trollslayer Chaka after his most recent work as a mercenary. After hearing of the Freeholders' need for guards on the journey home, he assisted Councilor
Shara Graye and
Lord Aram Lazard in retaining a number of other qualified sellswords and hirespells. The dwarf proved a savvy negotiator and was able to secure quite a lucrative contract for himself, which he earned when the traders were attacked by giants during their return. Along with some of his fellow Trollslayers, Marten held a defensive line for
Bartleby Crumb, Councilor
Shara Graye, her apprentices
Starla Kingshand and
Kawashiro Katsura, and numerous noncombatants, taking on several giants easily ten times his own size with crossbow and explosives.
After successfully reaching Freehold, Marten found himself intrigued by the exploits of other villagers during the
poisoned water crisis, and was lured into staying by the mystery of the ruins and by
Lord Lazard's standing reward for the discovery of nearby resources upon which the settlement could capitalize.
Last edited by Morgan Coldsoul, June 07 2017 23:31:42. Secured game article. You most log in to contribute.
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