Watch_dogs


Watch_dogs is a real life video game series made by the ever-greedy but surprisingly capable Ubisoft. The series is about the real world, in a sense. Much like MegaMan Battle Network and MegaMan Star Force, it was prescient in many of the things we do in the real life year of 2025.

"Watch_dogs" in ''Watch_dogs''


That's like saying a picture from an anime is of "Cowboy Bebop at his computer".

Watch_dogs puts you in the shoes of Aiden Pearce. Aiden was a hacker who got into the ctOS of Chicago in a quest of vengeance against those who killed his niece.

What is ctOS? A smartgrid, a city that isn't just plumbing-equipped and electrified, but actively electronically-networked. That might be obvious to some, but to others "smartgrid" is sort of a buzzzword with no real meaning so I should point out that, at least in Watch_dogs, the existence of smartgrids was a fact and a dangerous liability, as the game's interactions with crime syndicates, ctOS PMC guards, and the grey-morality unauthorized usage of the ctOS by the player-character themselves, demonstrate.

The city of Chicago ''thinks'', so to speak, and it's name is ctOS. You, Aiden Pearce, are someone who "found out the true name of the city" and can now wield its' many eyes, hands and faces as you please using your Visualizer.

The first game in the series, though canon to the end, is much darker than the second game and it's mood is not representative of the latter two games.

"Watch_dogs" in ''Watch_dogs 2''


Marcus Halloway just earned recruitment in dedSec, the hacker group that was mostly a background element in the first game.

This leads to a much more colorful game set in San Francisco, where you do cool l33t hax to try and make people aware of just how bad things are getting. This was made in 2015 or so, I think they can be forgiven for a plot that was less "Trump 2024" and more "Obama 2012".

"Watch_dogs" in ''Watch_dogs Legion''


A middle ground between the first two, but still pretty dark. You play as an AI who gives "directives" to people that - if you thought machines with AI could be dangerous - would have you change your mind about it (to some degree).

The AI cannot operate ctOS itself, as it does not have direct access to ctOS. However, it is on the side of dedSec and the people, and is essentially an explanation rather than a player avatar. Instead, your directives are used to find and alert NPCs as stated above, "activating" them as a "sleeper agent". Why would they agree?

You're telling them to fight for their freedom and they can clearly see you're right. London is a goddamn mess, the Albion PMC corporation and a new agency called the Signals Intelligence Response Service (SIRS) are using the wake of a terrorist attack to make London a cyberpunk equivalent to Airstrip One. The AI and dedSec are the only thing that might be able to restore true democracy to England.

Influence on Glitch Techs x RP


All the corporations in Watch_dogs, as well as the dedSec hacker collective itself, exist. This includes Abstergo (the Knights Templar's front in ''Assassin's Creed'' and by extention all other Ubisoft properties), Blume (the makers of ctOS), Nudle (the Google-like search engine), and Albion.

Vehicle models and brands from Watch_dogs are also canon to the Glitch Techs x RP.

Additionally, though Blume deals exclusively with smartgrids and smarthome products, DeviceDB:ctOS exists and has just been installed in the last city on earth to adopt the ctOS system... Grand Forks

Now, as a result, every city on Earth is accessible to virtual interference, and because this is "Glitch Techs+", that means Glitches. It also still means hackers, crime syndicates, evil megacorps, and sometimes corrupt or authoritarian government surveillance, even if the nature of it is not much different than real life in 2025.

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