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Strong



Grunts, teamsters, gladiators, and bodyguards. Strong characters are the muscle that carry the galaxy on their shoulders.

Hit Points per level: 1d8 + Constitution modifier

Item Proficiencies: All Melee weapons, All Armor

Hauler: Add your CON modifier, if positive, to your gear slots.

Weapon Expertise: Pick a category of melee weapon, like blunt weapons. You get +1 to hit and do damage with that kind of weapon. On top of that, add half your level to those rolls (rounded down).

Grit: You have advantage on STR checks to overcome an opposing force, such as kicking open a stuck cargo hatch or pulling a robot’s arm off.


2d6Strong Talent
2Gain Weapon Expertise with one additional weapon category.
3-6+1 to melee attacks
7-9+2 to Strength, Dexterity, or Constitution stat (your choice).
10-11Choose one category of armor. You get +1 AC from that armor. Stackable.
12Choose a Strong Talent or +2 points to assign to stats