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Name:           Kal
Race:            Halfling
Background: Charlatan (gambler)
Class:           Mentalist

Proficiency Bonus: +2
Base Speed: 25 ft
Armor Class: 15 (Studded Leather + 2 Dex + no shield)
Attack: +4 dagger for d4+2 piercing damage
Attack: +4 sling for d4+2 bludgeoning damage



Hit Points:
   max       7.


Power Points:
   max       11.


AbilitiesScoreModSave?
Strength8-10
Dexterity15+20
Constitution12+10
Intelligence14+2x
Wisdom10+00
Charisma16+3x


SkillsAbilityProf?Bonus
AcrobaticsDEX0+2
Animal HandlingWIS0+0
ArcanaINT0+2
AthleticsSTR0-1
DeceptionCHAx+5
HistoryINT0+2
InsightWISx+2
IntimidationCHA0+3
InvestigationINTx+4
MedicineWIS0+0
NatureINT0+2
PerceptionWISx+2
PerfomanceCHA0+3
PersuasionCHA0+3
ReligionINT0+2
Sleight of HandDEXx+4
StealthDEXx+4
SurvivalWIS0+0


ProficienciesList
ArmorLight
LanguageCommon, Halfling
Saving ThrowsIntelligence, Charisma
SkillsDeception, Insight, Investigation, Perception, Sleight of Hand, Stealth
ToolDisguise Kit, Forgery Kit
WeaponSimple Weapons


SpellsList
CantripsFriends, Mage Hand, Minor Illusion
Own Base ListsMind Control, Mind Merge, Sense Control
Open MentalismBrilliance, Cloaking, Self Healing
Closed MentalismAttack Avoidance, Liquid Manipulation, Speed


TraitsList
RacialLucky, Brave, Halfling Nimbleness, Naturally Stealthy
BackgroundFalse Identity
Class-