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Name:          Kerwyn
Race:           Human
Background: Sailor
Class:          Magent

Proficiency Bonus: +2
Base Speed: 30 ft
Armor Class: 14 (Leather + 3 Dex + no shield)
Attack: +5 rapier for d8+3 piercing damage
Attack: +5 dagger for d4+3 piercing damage



Hit Points:
   max       9.


Power Points:
   max       8.


AbilitiesScoreModSave?
Strength11+00
Dexterity16+3x
Constitution13+10
Intelligence14+20
Wisdom9-10
Charisma15+2x


SkillsAbilityProf?Bonus
AcrobaticsDEX0+3
Animal HandlingWIS0-1
ArcanaINT0+2
AthleticsSTRx+2
DeceptionCHAx+4
HistoryINT0+2
InsightWIS0-1
IntimidationCHAx+4
InvestigationINT0+2
MedicineWIS0-1
NatureINT0+2
PerceptionWISx+1
PerfomanceCHA0+2
PersuasionCHA0+2
ReligionINT0+0
Sleight of HandDEX0+3
StealthDEXx+5
SurvivalWIS0-1


ProficienciesList
ArmorLight
LanguageCommon
Saving ThrowsDexterity, Charisma
SkillsAthletics, Deception, Intimidation, Perception, Stealth
ToolNavigator's Tools, Vehicles (water), Thieve's Tools
WeaponSimple weapons, hand crossbows, longswords, rapiers, shortswords


SpellsList
CantripsVicious Mockery
Own Base ListsAssassination Mastery, Poison Mastery
Open MentalismDamage Resistance
Closed MentalismMind's Door


TraitsList
Racial-
BackgroundShip's Passage
ClassSneak Attack 1d6