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A barbarian is a primal warrior who develops hir strength in arms exclusively. Ze can learn up to three open spell lists from hir own realm, if ze wishes, by trading one proficiency per spell list.

Hit Points
Hit Dice: 1d12 per level
Hit Points at 1st Level: 12 + your Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + your Constitution modifier per level after 1st

Power Points
Power Point Dice: 1 per level
Power Points at 1st Level: 1 OR your realm stat modifier, whichever is higher
Power Points at Higher Levels: 1 OR your realm stat modifier, whichever is higher, per level after 1st

Proficiencies
Armor: Light armor, medium armor, shields
Weapons: Simple and martial weapons
Tools: None
Saving Throws: Strength, Constitution
Skills: Choose two from  Animal Handling, Athletics, Intimidation, Nature, Perception, and Survival

Krusk Level 1 Half-Orc Barbarian