WEAPON SKILL TRAINING
In general. the higher a character's level of mastery with a weapon. the more damage he does with the weapon and the greater number of special results he can achieve with the weapon. Once the character has spent his 1st level choices, to gain additional knowledge of the use of a weapon he must be trained by someone who has equal or greater knowledge of that specific weapon.
After finding a trainer who will provide the necessary instruction, the student must pay all of the required costs before training can begin. The costs and time required for weapon training vary by the level of mastery sought, and they are listed in the Training Times and Costs Table.
Success is determined with a roll from the player after the cost is paid. After one week of training, the character is informed by his instructor of his training results, letting him/her know whether they are ready or not. If the character fails, they have the choice of continuing their instruction for another week at +10% on their chance of success after paying 1/2 the costs again, or changing to a more experienced trainer (for more money, of course) and listed chance of success. This is all simplified from the core rules for "play by post" gaming.
Home Brewed Rule
This attack roll bonus table differs from the rule book. I disagree with the rulebook and therefore a change.
Frequently Asked Questions
Q: Does the training require 8 hours per day?
A: Yes, it requires eight to ten hours a day.
Q: Is it possible to both train and be trained in the same week?
A: No, it is not possible to both train and be trained in the same week.
Q: How many students can an instructor train at one time?
A: Past BASIC skill level, instruction is one-on-one training.
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