HAND-HELD MELEE WEAPONS (RARELY THROWN)
WeaponLvlRangesDamageDefenseSpecial Effects
BattleaxeBS--1d8----
P = MSK--1d8+2M-2AC/2Delay
2HEX--/5/101d8+4M-3AC/2Delay
MS--/5/10P/1d8+8,   S/1d8+6M-3AC/3Delay + stun
GM5/10/15P/1d10+10, S/1d8+8M-4AC/4Delay + stun
WeaponLvlRangesDamageDefenseSpecial Effects
Dwarven AxeBS--2d4----
P = MSK--2d4+2M-2AC/2Delay
2HEX--/5/102d4+4M-3AC/2Delay
MS--/5/10P/2d4+8,   S/2d4+6M-3AC/3Delay + stun
GM5/10/15P/1d10+10, S/2d4+8M-4AC/4Delay + stun
WeaponLvlRangesDamageDefenseSpecial Effects
Club or TorchBS--1d6----
P = MSK--1d6+1A-1AC/2Deflect(1)
1HEX--/15/251d6+3A-2AC/2Deflect(1)
MS--/15/25P/1d6+5, S/1d4+5A-3AC/3Deflect(2)
GM10/25/40P/1d6+6, S/1d4+6A-4AC/4Deflect(2)
WeaponLvlRangesDamageDefenseSpecial Effects
WarhammerBS--1d6----
P = HSK--1d6+2M-2AC/2--
1HEX--/10/201d8+2M-3AC/3--
MS--/10/20P/1d8+5, S/1d6+4M-4AC/3--
GM10/20/30P/1d8+7, S/1d6+7M-5AC/4--
WeaponLvlRangesDamageDefenseSpecial Effects
MaceBS--1d6----
P = ASK--2d4H-1AC/1--
1HEX--/10/202d4+2H-2AC/2--
MS--/10/202d4+4H-3AC/3--
GM10/20/302d4+6H-4AC/3--
WeaponLvlRangesDamageDefenseSpecial Effects
Sword, BastardBS--1d6+1----
P = HSK--1d6+3H-1AC/1--
1HEX--1d6+5H-2AC/2Deflect(1)
MS--P/1d8+8,  S/1d6+7H-3AC/2Deflect(1)
GM--P/1d8+10, S/1d6+8H-4AC/3Deflect(2)
WeaponLvlRangesDamageDefenseSpecial Effects
Sword, BastardBS--1d8+1----
P = HSK--1d8+3--Deflect(1)
2HEX--/--/51d8+5H-1AC/1Deflect(1)
MS--/--/5P/1d10+8, S/1d8+7H-2AC/2Deflect(2)
GM--/ 5/10P/1d12+10,S/1d10+8H-3AC/2Deflect(3)
WeaponLvlRangesDamageDefenseSpecial Effects
Sword, LongBS--1d8----
P = HSK--1d12H-2AC/1Deflect(1) + disarm
1HEX--/ 5/102d8H-2AC/2Deflect(2) + disarm(Sv+1)
MS--/ 5/10P/2d8+4,  S/2d6+4H-3AC/3Deflect(2) + disarm(Sv+2)
GM5/10/15P/2d8+8,  S/2d6+8H-4AC/3Deflect(3) + disarm(Sv+4)
WeaponLvlRangesDamageDefenseSpecial Effects
Sword, ShortBS--1d6----
P = HSK--1d6+2H-1AC/1Deflect(1) + disarm(Sv+1)
1HEX--/10/201d6+4H-2AC/2Deflect(2) + disarm(Sv+2)
MS--/10/20P/1d6+7,  S/1d4+7H-2AC/3Deflect(2) + disarm(Sv+4)
GM10/20/30P/1d6+9,  S/1d4+9H-3AC/4Deflect(3) + disarm(Sv+6)




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