UNSKILLED USE OF WEAPON

Any character can use any weapon.  But, they have basic skill or better with it, or they have no skill with it, meaning they are unskilled.

For example: Having nothing else, a mage picks up a crossbow and uses it to attack an incoming foe.  The mage has no skill with the weapon at all.  Rather than this GM outright banning the use of a weapon because it is not a dagger or staff, I use a different approach.

Any unskilled use of a weapon hits only 5% of the time.  So, only a natural rolled 20 on the dice will hit when unskilled with the weapon.  It's called a lucky strike.  No bonuses are applied of any sort.  The attacker loses initiative in the action, and does only half damage rounded down (minimum of 1 point) at most.


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