RING OF ANIMAL FRIENDSHIP
When the wearer of this ring approaches within 10 feet of any animal of neutral alignment and animal intelligence, the creature(s) must roll a saving throw vs spell. If they succeed, they move rapidly away from the ring wearer. If the save fails, the creature(s) become docile and follow the ring wearer. The item functions at 6th level, so up to 12HD of animals can be affected by this ring.Animals feeling friendship for the wearer actually guard and protect that individual if a charge is spent to cause such behavior. A ring of this sort has no more than 27 charges, usually less unless the PC is the creator. The ring cannot be recharged.
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