Buy Equipment

Now that you have your money, you can spend it on the equipment you need to go adventuring. A list below is provided for you to buy your equipment from. There are restrictions on what items your character is allowed to have, especially on armor and weapons. Before you go shopping, be sure you have read the full description of your character class. For example, a magic-user cannot wear any armor at all and can only use a few types of weapons. It would be a waste of money for a character of this class to buy a sword or shield; instead, his money can be saved or spent on oil, torches, and other items. Thieves, however, must buy thieves' tools to use their Open Locks ability.

Denominations: 1PP = 10gp = 100sp = 1000cp

Be careful when shopping! You may forget to buy rope, for example, and suddenly find a need for it during an adventure, and if you didn't buy it, you don't have it. Ask the other players and your DM for advice on what to buy, and what not to buy. Remember that money can be saved for buying expensive equipment later.