STUNNING
Certain types of spells, attacks, or magical effects can stun a character. The duration of the stun is determined by the type of attack; the description of each type of attack that can stun will describe its duration.
A stunned character suffers the following penalties:[list]
[*] The stunned character cannot attack anyone for the first minute (ten rounds) he is stunned (or until the stun wears off, if that is faster); after the first minute, he is at a -4 to hit until the stun wears off.
[*] He moves at one-third the normal movement rate for whatever speed he is attempting.
[*] He suffers a -4 penalty to all his saving throws.
[*] He suffers a +4 penalty to his armor class (thus an AC 5 becomes a 9).
[*] He cannot concentrate, cast spells, or use magical items.
[*] He cannot use general skills.
[*] Any weapon mastery the character possesses above Basic level is reduced to Basic level.
The cleric spell cure light wounds can be used to remove the stun effect, but will not cure any damage when used for this purpose.
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