Kingdom Feats
Kingdom Skills and Actions
Kingdom Structures
Experience Journal
Caydenlund (Republic 2)
Control DC: 16
Size: 6; Resource Die: d4
XP: 360
Fame: 1
Unrest: 2 (Penalty: -1)
Commodities: 2/4 Food, 2/4 Lumber, 1/4 Stone, 1/4 Ore, 0/4 Luxury
Abilities
Ruins
Cabinet
Skills
Feats and Abilities
(L1) Republican Government
(L1) Grant Charter
(L1) Favored Land: River
(L1) Pull Together: Once per kingdom turn, roll a DC 11 flat check to convert a critical failure to a failure; the DC increases immediately, but slowly returns to the original value.
(L2) Dedicated Builders: +2 circumstance bonus on all Build Structure attempts
Ongoing Effects
Stag Lord's Weaponry: +2 circumstance bonus on the first attempt to Recruit Army (skirmishers)
Gratitude of the Nixie: +2 circumstance bonus to resolve Hex or Settlement events in any river or lake hex in the Little Sellen River watershed
Gratitude of the Dryad: +2 circumstance bonus to resolve Hex or Settlement events in any forest hex of the Greenbelt
Food Shortage (recurring event): Consumption increased by 1; Agriculture DC 17 to mitigate, flat check to clear
Troll Sightings (recurring event): Defense DC 16 to mitigate
Exhausted Goodwill: Pull Together DC increased to 13 for Neth
Commodity Sales: 12 additional resource dice in Neth
Trade Proceeds: 1 resource die or commodity (not Luxury) in Neth
Numerian Crafting: 1 Luxury in Neth
Diplomacy
Trade Agreements: Restov, Mivon, Varnhold
Diplomatic Relations: Brevoy, Tatzlford (not fully built)
Settlements
Stag's End (Capital) (Town 3)
Consumption: 1 (reduced by Mill)
Item Bonuses:
Celebrate Holiday: +1
Establish Settlement: +1
Establish Trade Agreement: +1
Harvest Crops and Livestock: +1
Hire Adventurers: +1
New Leadership: +1
Districts
Capitol Hill:
Town Hall
Houses
Dive Tavern
Dawnflower's Square:
Houses
Shrine
Orphanage
Lakeshore District:
General Store
Mill
Herbalist in progress
Water Border to the south