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Spell Effects

The basic effect a spell has depends on what you’re trying to do with it.
Targeting or conjuring an object affects anything equal to your own mass or smaller.
Targeting or summoning a creature’s body affects one being up to your own mass or smaller. If the entity is much smaller than you are, the GM may allow you to create or alter multiple creatures, as long as the combined mass doesn’t exceed your own.
Targeting a creature’s mind takes full effect with a single casting.
Causing or healing damage affects 1 Wound.
Modifying a Stat or other attribute applies a +/-1 modifier. No matter what the modifier is, though, note that magic cannot raise a Stat above +2 nor lower it below -2.