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PRECOGNITION
Type(s) Power (Divination, Prophecy)
Prerequisite(s) Wisdom, (Investigation or Insight)
You get visions that occasionally let you see into possible futures. Whenever you attempt to predict something that will happen in the future, you have advantage on any check made to do so. These checks are typically made by the GM in secret so you never know if your insights are accurate or not. Such checks would include gambling, battle strategy, stock trade, noticing traps and ambushes, etc. In addition, you always have advantage on checks made as part of a readied action.
Upgrade This power becomes superhuman. For every tier greater than 1st, you gain visions throughout the day. Each day at the start of the day, roll a number of dice equal to the tier of this power -1 and record each result. At any point during the day when an attack is made against you or when you make any check, you can replace the result rolled with one of these dice roll results. Once used, the same result cannot be used again.Last edited by arkrim, March 03 2024 07:05:18. Open game article. You can edit it once you log in.
Meta: path=77230/special-abilities/precognition | edited by=arkrim