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LIGHT
Type(s) Superhuman Power (Evocation, Light)
As an action, you can emanate an aura of light filling your melee with bright light and all other areas with dim light. This cannot darken an area and total cover from you can still allow some areas to remain shadowy. This light lasts for 1 round but can be sustained without limit. If you expend a surge upon activation, it lasts up to 2 hours without needing to be sustained.
Apply to Other You can touch a willing or helpless creature or object as part of the action to activate this causing that target to emanate light instead of you.
Fiery Aura Any applicable target that enters melee with you or starts their turn in melee with you takes 1d4 heat damage per time you've applied this upgrade. This increases to d6s if they enter grapple or start their turn in grapple with you.Last edited by arkrim, March 03 2024 06:52:30. Open game article. You can edit it once you log in.
Meta: path=77230/special-abilities/light | edited by=arkrim