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JUMPING
Type(s) Trait
Prerequisite(s) Acrobatics or Athletics
You can jump twice as far as normal for a human. You suffer no falling damage from falls of a shorter distance than how far you can jump.
Upgrade Multiply how far you can jump beyond normal human limitations by twice this ability's rank. At rank 2+ you can choose to continue jumping in a straight line instead of landing during your turn. You can keep the jump going for a number of rounds equal to this ability's rank before you begin to fall, which takes an additional amount of time equal to the duration you were jumping.Last edited by arkrim, March 03 2024 06:51:37. Open game article. You can edit it once you log in.
Meta: path=77230/special-abilities/jumping | edited by=arkrim