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EXTORT TRUTH
Type(s) Power (Communication, Emotion, Mental)
Prerequisite(s) Charisma
You can precisely strike a hidden cluster of nerves on a creature, temporarily preventing it from masking its true thoughts and intent. When you hit a creature with an unarmed strike or touch it, you can spend 1 surge to force it to make a Charisma saving throw. On a failed save, the creature is unable to speak a deliberate lie, and all Charisma checks directed at the creature are made with advantage for 10 minutes (Charisma save DC11 + your attack bonus ends). You know if it succeeded or failed on its saving throw. An affected creature is aware of the effect and can thus avoid answering questions to which it would normally respond with a lie. Such a creature can be evasive in its answers as long as the effect lasts.Last edited by arkrim, March 03 2024 06:26:35. Open game article. You can edit it once you log in.
Meta: path=77230/special-abilities/extort-truth | edited by=arkrim