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EXPLOITS
Sometimes you may acquire money and resources in the game or special abilities may be bestowed upon you by an outside source. This effectively gives you special abilities without having to level up. These are called Exploits.
Exploits function as special abilities except that they break, disappear, or otherwise vanish just as easily as they appeared. A GM may set conditions or a timer or randomly roll each scene to see if exploits are lost, but they do typically disappear after only a few scenes (but not usually during downtime). A player can spend a surge to avoid losing an exploit or invest a surge in the exploit, reducing their surge pool by 1 but retaining the exploit without risk of losing it. If something happens in the story that warrants the loss of an exploit, the player immediately gains the surge back as well.Last edited by arkrim, March 06 2024 06:03:05. Open game article. You can edit it once you log in.
Meta: path=77230/special-abilities/exploits | edited by=arkrim