SURVIVOR

Type(s) Trait
Prerequisite(s) Constitution

Every round, at the end of your turn, you regain 1 hit point per tier of this ability. To benefit from this effect, you must have at least 1 hp but no more than half your maximum hp and must not be Dead, Drained, or Petrified

Tier 2 10 minutes --> 2 hours --> 1 day --> 1 week --> 1 month.
Tier 3 1 minute --> 10 minutes --> 2 hours --> 1 day --> 1 week.
Tier 4 1 round --> 1 minute --> 10 minutes --> 2 hours --> 1 day.
Tier 5 1 action* --> 1 round --> 1 minute --> 10 minutes --> 2 hours.
Tier 6 1 action* --> 1 action* --> 1 minute --> 10 minutes --> 2 hours.
Tier 7 1 action* --> 1 action* --> 1 action* --> 1 minute --> 10 minutes
Tier 8 1 action* --> 1 action* --> 1 action* --> 1 action* --> 1 minute
Tier 9+ 1 action* --> 1 action* --> 1 action* --> 1 action* --> 1 action*
Fast Healing (Superhuman) You continue to benefit from Survivor even while at 0 hit points.
Regeneration (Superhuman) You automatically regrow lost body parts. The speed at which you regrow them is based on your Survivor tier rather than upgrading this ability. At tier 1, you can regrow a lost body part that's 4 sizes smaller than you in 1 day. It takes 1 step longer for each size larger: 1 week, 1 month, 1 year. Its 1 step shorter if you re-attach the lost body part and hold it to the stump (2 hours). This benefit does not function while you are dead, drained, or petrified. Lost body parts whither and crumble to dust in the same time it takes to regenerate them normally.
*Time can only be reduced to 1 action if the body part is placed back onto or into the body as an action. Otherwise, the minimum is 1 round if no action is taken.