Orc
An order is a burly cave-dwelling humanoid gathering their categorized name from the ancient god Orcus, who was known for residing in the underworld and punishing wrong-doers.

Read More About Orcs: https://en.wikipedia.org/wiki/Orc


Gnophkeh are orcs covered in almost fur-like hair. Their noses appear like pig snouts. As they get older, their snouts elongate and look more like short elephant trunks. Most of them are known for worshipping the Great Old One Rhan-Tegothand having a blood feud with the Voormi.

An ogre (plural orges) is a larger and particularly ugly orc with the Giant type, often standing nearly twice the height of a human. Many have horns and tusks and hunger for the flesh of smaller humanoids.

Oni is a title orcs give to mages among their kind. It's also the name of a type of dangerous man-eating spirit. As orc magic typically coincides with these same barbaric and occult practices, it's hard to tell if oni are orcish spellcasters or if orc mages merely aspire to be like the oni. Some have speculated the oni often serve as demigods or gods among orcs and that orcish mages turn into oni with enough practice in their dark arts.

Orcne (plural Orcneas) are orcs that have charcoal or fire-colored skin and horns along with large batlike ears. Some have vestigial wings and their faces look like skulls due to their sunken gorilla-like noses and large teeth and tusks. They are known for worshipping Orcus.

A Voormi (plural Voormis) is a green or grey-skinned orc that look like an ugly burly human with pointed ears and fangs. Most of them are known for worshipping Tsathoggua and having a blood feud with the Gnophkeh.


OrcLevel 1/2
Medium Organic Humanoid (Orc)
Armor 1 (Light Woven Armor)
Hit Points 14
Senses Darkvision
Speed Land 5
STRCONDEXINTWISCHA
+4(+6)+4(+6)+2(+4)-2+0-1
Skills Athletics +6, Brawn +6
Club Two-handed Melee, +6 vs. Dex, 10 (1d8+6) bludgeoning damage
Shortbow Two-handed Short range, +2 vs. Dex, 5 (1d6+2) piercing damage