Actions: Impress
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Concentrate | Emotion | Secret | Social
Action Free as part of a social encounter or movement
Roll Charsima (Presence) vs. Intellect, Charisma, or Wisdom
Effect You attempt to impress someone either by offering them a gift, giving a speech, putting on a performance, or regaling them with tales of your deeds, or simply showing up after having accomplished something they would normally find impressive or specifically hired or requested you to do.
Specific individuals are impressed by different things, so the GM may impose a circumstance bonus or penalty based on how you attempt to impress someone.
- Critical Success: The target is very impressed, improving their attitude towards you by 2 levels.
- Success: The target is impressed, improving their attitude towards you by 1 levels.
- Failure: The target is unimpressed maintaining their current attitude.
- Critical Failure: The target is annoyed, disgusted, embarrassed, or insulted by your display and drops their attitude towards you by 1 level.