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Attributes
Every character and creature in the game has six primary attributes that govern different statistics and abilities they use: Strength, Constitution, Dexterity, Intellect, Wisdom, and Charisma.
| STRENGTH: |
- Melee attacks and thrown attacks
- Overburdened capacity is (10 + Brawn)2 and heavy capacity is half this.
- Resist being forcibly moved or restrained
|
| CONSTITUTION: |
- Hit points
- Resist disease, fatigue, necromancy, poison, and stunning
|
| DEXTERITY: |
- Ranged attacks and light weapon attacks
- Move through obstacles unhindered
- Resist physical attacks and traps
|
| INTELLECT: |
- Number of trained skills
- Resist confusion and mind games
- Recall knowledge and solve puzzles
- Craft and repair items
- Abjuration and Conjuration powers + 1 other type of power of choice
|
| WISDOM: |
- Focus points
- Resist illusions and spot hidden creatures and objects
- Investigate, notice, and recognize things via intuition and awareness
- Divination and Transmutation powers + 1 other type of power of choice
|
| CHARISMA: |
- Influence capacity
- Resist charm, compulsion, and emotion effects
- Socialize with and persuade NPCs
- Enchantment and Illusion powers + 1 other type of power of choice
|
At character creation, you select one method to generate your attributes with an array, point buy, or rolling option:
- Array Option: You begin with the following array of modifiers and assign each one to one of your attributes: +4, +3, +2, +1, +0, -1.
- Point Buy Option: All your attributes begin at +0 and you have 9 points to increase them as you see fit to a maximum of +3 for any one of them. If you keep at least one at -1, then you can increase one to +4.
- Rolling Option: Roll [1d6-1] ten times and record the results. Remove the highest two and lowest two results. You assign the remaining 6 results to your attributes as your modifiers.
Attribute Advancement
At 5th and every 5 levels thereafter, you increase 4 attributes of your choice by 1.
Attribute & Size
You get +1 Strength and -1 Dexterity for every size larger than Medium and vice versa for every size smaller. This adjusts with you if you change size.
Last edited by arkrim, December 14 2025 09:25:19. Secured game article. You most log in to contribute.