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If the victim's leg is hit, there's a 2% chance per hit point of damage inflicted that the leg will be disabled. A character with one leg disabled limps along at A inches per turn (and saves vs. A on ld20 each time he moves to avoid falling down), while a character with both legs disabled crawls at one-tenth his normal rate.
Last edited by soulsight, July 27 2022 08:12:22. Secured game article. You most log in to contribute.
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