War Mage


A war mage functions as a battle mage except as noted here. The mage and war mage are variations of the battle mage class and none of these can multiclass with each other.

Hit Points per level: 1d10 + Con modifier.

Skill Points per level: 6 + Int modifier.

Class Skills: The war mage's class skills (and the key ability for each skill) are Acrobatics (Dex), Brawn (Str), Climb (Str), Craft (Int), Escape Artist (Dex), Fly (Dex), Handle Animal (Cha), Heal (Wis), Initiative (Dex), Intimidate (Cha), Lore (appraisal), Lore (dungeoneering), Lore (society) (Int), Perception (Wis), Perform (Cha), Profession (Wis), Ride (Dex), Spellcraft (Int), Stealth (Dex), Survival (Wis), Swim (Str), Use Magic Device (Cha), + one more of your choice from the following: Lore (arcana), Lore (nature), Lore (religion) + one more of your choice from the following: Bluff (Cha), Diplomacy (Cha), Disguise (Cha), Sense Motive (Wis).

Starting Wealth: 4d6 x 10 gp (average 140 gp.) In addition, each character begins play with an outfit worth 10 gp or less.

BAB: High
Fort: High
Refl: Low
Will: Low

Table: War Mage
LevelSpecial
1stEldritch Armaments
2ndAugment, Masterwork Magic
3rd1st-level Invocation
4thAugment, Eldritch Enhancement +1
5th1st-level Invocation
6thAugment
7th2nd-level Invocation
8thAugment, Eldritch Enhancement +2
9thBonus Combat Feat
10thAugment
11th2nd-level Invocation
12thAugment, Eldritch Enhancement +3
13th3rd-level Invocation
14thAugment
15th3rd-level Invocation
16thAugment, Eldritch Enhancement +4
17thBonus Combat Feat
18thAugment
19th4th-level Invocation
20thAugment, Eldritch Enhancement +5, Unrelenting Magic



PROFICIENCY

War Mages begin play with the following feats:
Unless noted otherwise, the DC to all battle mage class abilities is 10 + class level + casting modifier.



INVOCATION

A war mage learns invocations as indicated on the table above.