Transmutation
Also called "matter magic," transmutation governs the physical structure and properties of inanimate substances, such as metals, stone, wood, and manufactured objects. It allows mages to reshape materials, transmute substances, and alter durability or form. Conceptually, transmutation is the manipulation of substance and form at the material level.
Acid Arrow
Acidify to make acidic
Air Bubble
Alkalify to make alkaline or basic
Anchor
Animate Object
Bellow
Buoyancy
Burrow
Control Water
Cosmetics Change appearance of clothing or other objects
Corrosion
Corrosive Blast
De-magnetize
De-stabilize Object substance or device
Detect Object you can detect certain types of objects and substances and qualities of objects and substances
Distortion
Efficiency target ammo or device that has charges of material components (this spells tier - target item or effect's tier x 10%) chance a charge or ammo not used (max 90%)
Earthquake
Enhance Armor/Shield
Enhance Tool
Enhance Weapon
Enlarge Object
Entangle
Erase
Fabricate
Fool's Gold make object, material, or substance appear to be something else
Fortify
Glue spider climb
Glyph
Graft you graft an object or substance onto a creature allowing you to emulate the Enlarge Creature or Transformation or similar biomancy spells but without changing the creature's type, only changing their gear instead. For example, lobbing a lump of dirt on a creature that forms into a giant suit of power armor with the earth type that functions as Enlarge Creature for the targeted creature.
Grease slide
Laden make object heavier (snap laden (+1): make object heavy only for 1 round or until triggering event you declare occures)
Liquify
Magnetize
Malfunction
Mending -> Fabricate -- Reinforcement -- Enhancement - Don
Particulate
Petrify
Poison makes substance poisonous
Poison Purge makes susbstance nonpoisous
Reconstruction
Reflection cause object to become reflective like mirror and gain deflect ray quality
Repair Damage
Rubberize you cause a target object to become rubbery OR target self. If you target self, you gain the benefits of Jump of the same tier but half th enormal duration.
Shatter
Shrink Object
Solidify
Spikes
Stabilize Object substance or device
Transparency
Transmute
Unladen snap unladen (+1): make object light only for 1 round or until triggering event you declare occures (great for throwing a boulder for extra wepaon damage, even though still uses normal str)
Ventriloquism
Wall of Stone
Warp Matter
Water Bubble as air bubble but in reverse
Transmutation Upgrades
The following upgrades can apply to any transmutation power unless noted otherwise.
Target Construct (+1): The effect can target a construct or elemental made of material or substance the effect normally targets.