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Conditions |
Broken |
Clumsy |
Compelled |
Confused |
Demoralized |
Distracted |
Fading |
Fascinated |
Fatigued |
Impaired |
Incorporeal |
Invisible |
Off-guard |
Persistent Damage |
Petrified |
Prone |
Propelled |
Repelled |
Shackled |
Sickened |
Silenced |
Slowed |
Staggered |
Stupefied |
Unconscious |
Weakened
Fatigued
A fatigued creature is
clumsy,
sickened,
slowed, and
weakened with the same stage as this condition's stage.
Many effects that create fatigue have simple and easy cures such as fatigued caused by starvation being removed by eating food and fatigued caused by over-exertion being cured by taking a rest.
Last edited by arkrim, April 15 2026 03:35:23. Secured game article. You most log in to contribute.
Meta: path=76636/fatigued | edited by=arkrim | can edit=arkrim