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Evocation
Evocation magic governs energy and motion in all its forms, including light, heat, electricity, sound, and kinetic power. It allows mages to manipulate physical laws, create or alter energy, and control movement and momentum. Conceptually, evocation is the manipulation of physics itself—the dynamics that cause matter to move and interact.
| Power | Types | Description |
|---|
| Cloak of Ashes | Creation, Earth, Evocation, Fire | Functions as Blur. Truesight doesn't negate but Ashsight does. |
| Cloak of Mist | Air, Creation, Evocation, Water | Functions as Blur. Truesight doesn't negate but Mistsight does. |
| Cloak of Shadows | Creation, Darkness, Illusion, Shadow | Functions as Blur. Truesight doesn't negate but Darkvision II+ does. |
| Dancing Lights | Evocation, Light | |
| Distortion | Evocation, Light | |
| Floating Disk | Abjuration, Evocation, Force | |
| Force Barrier | Evocation, Force | You create a barrier of pure force. Replaces Wall of Force. |
| Force Missile | Evocation, Force | You create a barrier of pure force. Replaces Magic Missile. |
Physics Distortion Evocation
Electric Arc
Energy Aura
Energy Beam
Energy Blast
Energy Bolt
Energy Burst
Energy Eruption
Energy Pillar
Energy Weapon
Faerie Fire
Fire Eating
Light
Nuclear Blast
Telekinesis
Tuning
Last edited by arkrim, May 18 2026 05:58:24. Secured game article. You most log in to contribute.
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