Yaddithian
Yaddithians are an ancient, highly intelligent alien species of cosmic scholars and explorers whose home world was long ago destroyed by vast, burrowing cosmic entities known as bholes. Survivors scattered across the universe, often hiding on primitive worlds and dedicating themselves to the pursuit and preservation of knowledge, magic, and science. Physically inhuman—rugose, tentacled, and adapted to hostile environments—they are defined more by their vast intellect and long-lived perspective than by physical prowess, viewing history, cultures, and even individual bodies as temporary vessels for their relentless quest to understand the cosmos.
CREATURE TRAITS (12 XP)
- Types Size 5 Sapient Bipedal Organism (Aberration, Humanoid)
- Reach 5 feet
- Speed (-2 XP) Land 20 feet
ATTRIBUTES (0 XP)
- -2 Charisma, +2 Constitution, +2 Intelligence
LANGUAGES (1 XP)
- Starting Languages: Aklo, Undercommon, Yaddithian.
- Bonus Languages: Any except secretive languages like Druidic.
INNATE ABILITIES (13 XP)
- Claws (1 XP): Yaddithians have a claw attack on each hand dealing 1d4 slashing damage.
- Cold Resistance (1 XP): Yaddithians have Resistance 1 vs. cold effects.
- Cosmic Mind (3 XP): Yaddithians have a +2 innate (racial) bonus on all Knowledge and Spellcraft rolls. Spellbooks, formula books, and familiars can be replaced by mental storage at their discretion.
- Darkvision (3 XP): Yaddithians ignore concealment caused by dim lighting and darkness due to seeing in both the thermographic and ultraviolet spectrums. They cannot discern color in total darkness, only shades of gray. night vision
- Long-Lived (2 XP): Yaddithians are immune to magical aging and sleep, suffer no aging penalties, and suffer no Perception penalties while resting.
- Rugose Hide (2 XP): Yaddithians have a +1 innate (natural armor) bonus to armor rating.
VARIANTS
ADDITIONAL ABILITIES
Yaddithians begin with their innate traits and can gain additional traits from the following list as feats.
ANCIENT OF YADITH (4 XP)
Prerequisites: Yaddithian
Benefits: You gain immunity to magical paralysis and a +2 innate (racial) bonus to Will saves.
ALIEN PERCEPTION (4 XP)
Prerequisites: Yaddithian
Benefits: You gain the benefits of See Invisibility out to half the range of your darkvision.
BLOOD FEUD (2 XP)
Prerequisites: Yaddithian
Benefits: You gain Blood Feud against bhols, chthonians, dhols, and wurms.
COSMIC ARCHIVIST (2 XP)
Prerequisites: Yaddithian
Benefits: Once per day you can recall any Knowledge skill untrained and take 10 even under stress.
CRYOGENIC FLESH (1 XP)
Prerequisites: Yaddithian
Benefits: Your Resistance to Cold increases to tier 2.
COSMIC MEMORY (2 XP)
Prerequisites: Yaddithian
Benefits: Your species retains fragments of ancestral scientific insight. Once per day, when you fail a Lore (Knowledge) or Spellcraft roll, you may reroll the check and take the better result.
DIMENSIONAL INTUITION (6 XP)
Prerequisites: Yaddithian, 3 ranks in Lore (planes)
Benefits: You instinctively perceive distortions in space and dimensional boundaries. You Resistance 1 against conjuration], planar and teleport effects and can sense the presence of active portals, gates, or planar rifts within 20 feet as if by Blindsense.
ENHANCED RUBOSITY (2 XP)
Prerequisites: Yaddithian
Benefit: Your innate bonus to armor rating increases by 1.
SEISMIC AWARENESS (5 XP)
Prerequisites: Yaddithian
Benefits: You gain Blindsense out to 200 feet, but it only functions against creatures and objects at least one size larger than you. If you use the Analyze action, it can apply to creatures and objects of your own size and up to one size smaller within the targeted area.
VOID ADAPTATION (3 XP)
Prerequisites: Yaddithian
Benefit: You can safely hold your breath up to ten times longer than normal and can hold it in a vacuum safely. You suffer no environmental detriments due to depressurization making your only imminent danger from a vacuum being suffocation and possibly sensory and mobility issues if other dangers are nearby.