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Vampiric Touch



Bleed, Necromancy


Activation: 2 actions (Standard)

Target: 1 living organism within reach

Rolls: Melee attack vs. Dodge DC (Touch AC)



The target takes 1d8 bleed damage per tier and the user gains an amount of temporary hit points equal to the damage dealt. The temporary hit points last for up to 1 hour.



Grapple Only (-1): You can only use this effect on a grappled, pinned, off-guard 3+, or helpless target.

Soul Drain (+1): Effect deals mental damage instead of bleed damage and gains the Mental type. This version can be Enchantment instead of Necromancy, but that's optional.