Sprites
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CREATURE TRAITS (000 XP)
- Types Medium Organic Humanoid (LOREM)
- Reach 5 feet
- Speed Land 30 feet
ATTRIBUTES (2 XP)
- +2 000, +2 000
LANGUAGES (0 XP)
- Starting Languages: 000, Common
- Bonus Languages: Any common language.
INNATE ABILITIES (10 XP)
- Greater Primordial Strength (6 XP): Starborn treat atmospheric hazards resulting from high pressure or high gravity as one tier less severe. They even treat normal gravity as low gravity and low gravity as zero gravity for the purposes of their movement and carrying or otherwise interacting with objects such as carrying capacity.
- Greater Titanic Strength (6 XP): Starborn are treated as one size larger for combat maneuvers and carrying capacity.
- Magic Weakness (-8 XP): Starborn have a -4 penalty to defenses and saves against magic effects and magic weapons. They cannot learn magic powers and have a -4 penalty to any attack roll, caster level or concentration or other checks made to use magic items.
- Nigthtvision (3 XP): Starborn ignore penalties attack rolls and Perception checks resulting from dim lighting and darkness. They cannot see color in darkness, only shades of grey.
VARIANTS
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ADDITIONAL ABILITIES
LOREM begin with their innate traits and can gain additional traits from the following list as feats.
Enhance Constitution (3 XP): You gain Bear's Endurance as an innate biotic power. Unlike the normal power, this can only affect yourself. At 15th level the bonus from this ability increases to +6.
Enhance Dexterity (3 XP): You gain Cat's Grace as an innate biotic power. Unlike the normal power, this can only affect yourself. At 15th level the bonus from this ability increases to +6.
Enhance Strength (3 XP): You gain Bull's Strength as an innate biotic power. Unlike the normal power, this can only affect yourself. At 15th level the bonus from this ability increases to +6.