Chronomancy


Accelerate
Aging Touch
Ally Across Time
Back to the Future
Butterfly Effect
Chronomantic Thief
Contingency
Déjà Vu
Delayed Reaction
Disintegrate
Entropy
Erase from Time
Forewarned
Gentle Repose
Haste
Immunity to Chronomancy
Incorporeality
Knowledge of the Ages
Momentary Glimpse
Parallel Self
Permanency
Personal Time
Retroactive
Rewind Time
Sands of Time
Slow
Steal Fate
Steal Time
Temporal Celerity
Temporal Divergence
Temporal Regression
Temporal Stasis
Threefold Aspect
Time Blip
Time Decay
Time Dilation
Time Duplicate
Time Flicker
Time Hop
Time Lapse
Time Sight
Time Slow
Time Stop
Timeless Body
Unseen Servant you send a time shade of yourself off to perform chores on your behalf


Repair: 1st, transmutation or chronomancy, 2d8 healing/tier vs. construct

Temporal Awareness: You gain uncanny dodge and improved uncanny dodge using half your level + this spell's tier as your effective rogue level for 2 hours.



https://www.d20pfsrd.com/magic/variant-magic-rules/rune-magic/script-list/temporal-distortion/

https://www.d20pfsrd.com/alternative-rule-systems/psionics-unleashed/psionic-bestiary/temporal-filcher/

https://www.d20pfsrd.com/magic/3rd-party-spells/kobold-press-open-design/temporal-ripple/

Testing Temporal Waters: You gain the Trapfinding, Trap Sense, and Trap Spotter features as a Rogue with a class level equal to twice this spell's level for 10 minutes

Time After Time: 3rd; once per round when you miss with an attack roll, fail a Reflex save, or fail a skill check, you can roll again taking the second result, even if it's worse. Substittuing one failure you made in the timeline with another...or possibly a success. 2 rounds/tier

Time Runner (Su): 2nd, 2 actions, as part of casting this instant spell, you take a move or interact action which does not provoke reactions or trigger traps. During this action, she is effectively invisible to all creatures but herself and creatures with Time Sight.

Warp Time

Motes of Time: For the duration you gain a number of motes of time equal to twice the spell's tier. During this time you can spend one of these motes to do any of the following once per round: