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Simulacrum



Creation, Illusion, Leadership, Shadow, Sympathetic


Requirements: Sympathetic object creating connection to target (see Scrying) must be buried in the materials used to create the simulacrum.

Activation: 24 hours; materials (Tier2 x 250 gp)

Target: Up to (Tier x 2) Hit Dice worth of duplicated creatures within reach

Rolls: Type of attack vs. Type of Defense (PFversion) OR Saving throw vs. DC



You bury a sympathetic object into a lump of costly materials which then forms into a duplicate of the creature to whom the sympathetic connection applies. Whatever material you use becomes a type in this power. For example, if you use snow or ice, Cold and Water are added to the types but if you  use clay Earth is added to it and so forth.

The simulacrum has the statistics of the original creature except it cannot use Leadership abilities and when attempting to use powers above half this power's tier, it suffers a 50% failure chance unless the creator also has that power.

If the original creature possesses more Hit Dice than this limit, the creator can impose permanent negative levels sufficient to reduce its effective Hit Dice to the intended limit to create a lesser duplicate of the target. These negative levels cannot be removed while the simulacrum exists.

A simulacrum begins with a maximum friendly attitude towards you and obeys your commands as a supporter.