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Shove



Attack, Basic, Maneuver


Activation: Standard action (Weapon, Somatic)

Target: 1 creature within reach

Rolls: User makes a Strength attack vs. target's Parry



You attempt to shove a foe.

Critical Success: Target takes damage as if struck by the weapon you used for the maneuver in addition to the benefits of the success. For every 5 points you beat the DC you can cause them to be shoved an additional space in the direction of your choice (but don't have to).

Success: Target is knocked prone or shoved 1 space in the direction of your choice. You may choose which occurs.

Critical Failure: You lose balance and fall prone.