Shove
Attack, Basic, Maneuver
Activation: Standard action (Weapon, Somatic)
Target: 1 creature within reach
Rolls: User makes a Strength attack vs. target's Parry
You attempt to shove a foe.
Critical Success: Target takes damage as if struck by the weapon you used for the maneuver in addition to the benefits of the success. For every 5 points you beat the DC you can cause them to be shoved an additional space in the direction of your choice (but don't have to).
Success: Target is knocked prone or shoved 1 space in the direction of your choice. You may choose which occurs.
Critical Failure: You lose balance and fall prone.