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Shadow Walk



Illusion, Planar, Shadow


Requirement: You must stand in dim light or darkness and on the material realm to activate this effect.

Activate: 10 minutes; Material Components costing Tier2 x 1 gp

Target: Up to 2 other creatures/tier within Reach

Duration: 2 hours

Rolls: Will negates



You move partially into the shadow realm, allowing you to see creatures and objects on both the shadow realm and material realm as vague symbolic visages. Creatures in the shadow realm or the realm you were in at the time of casting see you only as a passing shadow along the ground. Each hour you spend traveling, allows you to cover ground as if you'd traveled 3 days. When you appear to have reached your intended destination, this effect ends but you're shifted 1d6 - tier (min 1) miles away from your intended destination.