Sacred Geometry
Prerequisites: Wis 13, Spellcraft 5 ranks, magical powers.
Benefit: As a full-round action, you can attempt to cast a magical power that can normally be cast as a standard, swift, or move action and apply one or more metamagic feats you have to it expending 1 tier slot lower than normal (to a minimum of the power's original tier).
This requires a Spellcraft or Use Magic Device check with DC = 20 + (2 x adjusted tier).
If you fail, the power is lost.