Persistent Attack
Combat, Innate
Cost: 4 XP/tier
Prerequisites: -
Choose one innate weapon or innate special attack you possess. When you score a critical hit with it or deal precision damage, the target takes 1d6 persistent damage (typically bleed or the attack’s energy type). A successful saving throw ends this persistent damage (usually Fortitude or Reflex DC 10 + your HD + an ability modifier).