Home | Feats | Combat Feats | General Feats | Innate Feats | Magic Feats | Skill Feats


Martial Weapon Proficiency



Combat, Selection

Prerequisites Simple Weapon Proficiency

Selection Select two Fighter Weapon Groups: Axes, Bows, Close Weapons, Crossbows, Double Weapons, Flails, Hammers, Heavy Blades, Heavy Firearms, Light Blades, Light Firearms, Monk Weapons, Natural Weapons, Polearms, Siege Weapons, Spears, Thrown Weapons, Tribal Weapons.
    Axes: axe-gauntlet, dwarven heavy, axe-gauntlet, dwarven light, bardiche, battleaxe, boarding axe, butchering axe, dwarven waraxe, gandasa, greataxe, handaxe, heavy pick, hooked axe, knuckle axe, kumade, kumade, collapsible, light pick, mattock, orc double axe, pata, throwing axe, tongi

    Bows: composite longbow, composite shortbow, hornbow (orc), longbow, shortbow

    Close: axe-gauntlet, dwarven heavy, axe-gauntlet, dwarven light, bayonet, brass knuckles, cestus, dan bong, emei piercer, fighting fan, gauntlet, heavy shield, iron brush, katar, katar, tri-bladed, klar, light shield, madu (leather/steel), mere club, punching dagger, rope gauntlet, sap, scizore, spiked armor, spiked gauntlet, Spiked heavy shield, Spiked light shield , tekko-kagi, tonfa, unarmed strike, war-shield (dwarven), waveblade, wooden stake, wushu dart

    Crossbows: double crossbow, hand crossbow, heavy crossbow, launching crossbow, light crossbow, pelletbow, dwarven heavy, pelletbow, dwarven light, repeating hand crossbow, repeating heavy crossbow, repeating light crossbow, tube arrow shooter, underwater heavy crossbow, underwater light crossbow

    Double Weapons: battle ladder, gnome, bo staff, boarding gaff, chain spear, chain-hammer, dire flail, double walking stick katana , double-chained kama, dwarven urgrosh, gnome hooked hammer, kusarigama, monk's spade, orc double axe, quarterstaff, taiaha, two-bladed sword, weighted spear

    Exotic Weapons: all exotic versions of other simple and martial weapons you're already proficient with

    Flails: battle poi, bladed scarf, cat-o'-nine-tails, chain spear, dire flail, dorn-dergar (dwarven), double-chained kama , flying blade, flying talon, gnome pincher, halfling rope-shot, heavy flail, kusarigama, kyoketsu shoge, light flail, meteor hammer, morningstar, nine-section whip, nunchaku, sansetsukon, scorpion whip, spiked chain, urumi, whip

    Hammers: aklys, battle aspergillum, chain-hammer, club, earth breaker, greatclub, heavy mace, lantern staff, light hammer, light mace, mere club, piston maul, gnome, planson, ram hammer (dwarven), sphinx hammer (dwarven), taiaha, tetsubo, wahaika, warhammer

    Heavy Blades: aldori dueling sword, ankus, bastard sword, chakram, cutlass, double chicken saber, double walking stick katana , elven curve blade, estoc, falcata, falchion, flambard, great terbutje, greatsword, katana, khopesh, klar, longsword, nine-ring broadsword, nodachi, rhoka sword, sawtooth sabre, scimitar, scythe, seven-branched sword, shotel, sickle-sword, split-blade sword, switchscythe, temple sword, terbutje, two-bladed sword

    Heavy Firearms: all two-handed firearms

    Light Blades: bayonet, broken-back seax, butterfly knife, butterfly sword, chakram, dagger, deer horn knife, dogslicer, dueling dagger, gladius, hunga munga, kama, katar, kerambit, kukri, machete, madu (leather/steel), manople, pata, quadrens, rapier, razor, drow, sanpkhang, sawtooth sabre, scizore, short sword, sica, sickle, spiral rapier, starknife, sword cane, swordbreaker dagger, wakizashi, war razor

    Light Firearms: all light and one-handed firearms

    Monk Weapons: bo staff, brass knuckles, butterfly sword, cestus, dan bong, deer horn knife, double chicken saber, double-chained kama , emei piercer, fighting fan, hanbo, jutte, kama, kusarigama, kyoketsu shoge, Lungchuan tamo , monk's spade, nine-ring broadsword, nine-section whip, nunchaku, quarterstaff, rope dart, sai, sanpkhang, sansetsukon, seven-branched sword, shang gou, shuriken, siangham, temple sword, tiger fork, tonfa, traveling kettle, tri-point double-edged sword, unarmed strike, urumi, wushu dart

    Natural Weapons: unarmed strike and all natural weapons, such as bite, claw, gore, tail, and wing

    Polearms: bardiche, bec de corbin, bill, boarding gaff, crook, fauchard, giant-sticker (dwarven), glaive, glaive-guisarme, guisarme, halberd, hooked lance, horsechopper, lucerne hammer, mancatcher, monk's spade, naginata, nodachi, ogre hook, ranseur, ripsaw glaive, gnome, tiger fork

    Siege Engines: all siege engines

    Spears: amentum, boar spear, chain spear, double spear, elven branched spear, harpoon, javelin, lance, longspear, orc skull ram, pilum, planson, shortspear, sibat, spear, stormshaft javelin, tiger fork, trident, weighted spear

    Thrown Weapons: aklys, amentum, atlatl, blowgun, bolas, boomerang, chain-hammer, chakram, club, dagger, dart, deer horn knife, dueling dagger, flask thrower, halfling sling staff, harpoon, hunga munga, javelin, kestros, lasso, light hammer, net, pilum, poisoned sand tube, ram hammer (dwarven), rope dart, shoanti bolas, shortspear, shuriken, sibat, sling, sling glove, snag net, spear, sphinx hammer (dwarven), starknife, stormshaft javelin, throwing axe, throwing shield, trident, wushu dart

    Tribal Weapons: club, dagger, greatclub, handaxe, heavy shield, light shield, shortspear, spear, throwing axe, unarmed strike



You become proficient with all weapons from the selected groups.



Upgrade At tier 1, 3, 5, and 7 you select two groups. At tier 2, 4, and 6 you select three groups. At tier 7 you're proficient with all martial weapons.