Feats: IMMORTALITY
Types: Capstone, Mythic
Prerequisites: Level 21+, Hard to Kill, Won't Stay Dead, and either Sacred Sanctum or Legendary Item.
If killed by any means other than an Artifact or Death effect with a tier equal to one-third your level or greater (rounded up), you automatically return to life 1d10 days later as if by Resurrection with a tier equal to half your character level. You appear in your Sacred Sanctum or adjacent to your Legendary Item, whichever is more appropriate thematically. If killed by a coup de grace or critical hit, treat the killing effect as 1 tier greater than it normally is. Basic weapons attacks are normally tier 0. If you take this feat a second time, the duration is reduced to 1 day. If your Sacred Sanctum and Legendary Item are both destroyed (or you don't have the ability) before you come back to life, this ability doesn't work.