Exotic Weapon Proficiency


Choose martial or innate. You understand how to use those types of exotic weapons in combat. If you select an innate group, you must also select a specific race such as "dwarven" or "elven", becoming proficient with all those weapons as if by the Weapon Familiarity trait.

Type Combat 2nd
Prerequisites Simple Weapon Proficiency, Martial Weapon Proficiency

If you selected "martial", you become proficient with all exotic versions of martial weapons that you are already proficient with. If you selected an innate weapon group such as "dwarven" or "elven", you become proficient with all weapons in that group as if by the Weapon Familiarity trait.

Normal When using a weapon with which you are not proficient, you do not have a +3 proficiency bonus.
Special This feat can be taken multiple times, making a new selection each time.