Evil Eye
Types Enchantment, Mental, Nonlethal
Activate 2 actions
Target 1 creature within Close range
Duration 1 round
Defense Will resists
You tear into your target's mind dealing 1d6/(Tier) mental damage and conditions depending on its save.
Critical Success The target is unaffected.
Success The target takes half initial damage and is sickened 1.
Failure The target takes full initial damage and is sickened 2.
Critical Failure The target takes double initial damage and is sickened 3.