Home | Spells | Powers | Abjuration | Biomancy | Chronomancy | Conjuration | Divination | Enchantment | Evocation | Illusion | Necromancy | Transmutation


Enhance Charisma



Enchantment, Mental

Activation: Standard (2 actions, 2 components)
Target: Self
Duration: 1 minute (Dismissible)
Rolls: Will negates (Harmless)


For the duration, the target gains an innate (racial) bonus to Charisma-based rolls equal to half the tier of this effect (round up for the first 1d4+1 rounds of the duration, then round down).