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Energy Bolt



Selection, Variable


Selection: Select one damage type when upon learning this power. Your selection determines the power's types as indicated below:

Damage TypeEffect Types
Acid(Biomancy or Transmutation), Creation, Acid
Bleed(Biomancy or Necromancy), Bleed
BludgeoningBludgeoning, Evocation, Force
Chaos(Chronomancy or Illusion), Chaos
ColdEvocation, Cold
Disease(Biomancy or Necromancy), Disease
ElectricityEvocation, Electricity
Fatigue(Biomancy or Necromancy), Fatigue
FireEvocation, Fire
HolyIllusion, Good
Law(Chronomancy or Illusion), Law
Negative(Chronomancy or Necromancy), Negative
PiercingEvocation, Force, Piercing
Poison(Biomancy or Necromancy), Disease
Positive(Chronomancy or Biomancy), Positive
SlashingEvocation, Force, Slashing
SonicEvocation, Sonic
UnholyIllusion, Evil




Activation: 2 actions (Standard)

Target: 1 creature or object within Close range

Rolls: Ranged attack vs. Dodge DC (Touch AC)



A hit target takes 2d8 damage per tier of the selected type.