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Universal
Energy Bolt
Selection,
Variable
Selection: Select one damage type when upon learning this power. Your selection determines the power's types as indicated below:
| Damage Type | Effect Types |
|---|
| Acid | (Biomancy or Transmutation), Creation, Acid |
| Bleed | (Biomancy or Necromancy), Bleed |
| Bludgeoning | Bludgeoning, Evocation, Force |
| Chaos | (Chronomancy or Illusion), Chaos |
| Cold | Evocation, Cold |
| Disease | (Biomancy or Necromancy), Disease |
| Electricity | Evocation, Electricity |
| Fatigue | (Biomancy or Necromancy), Fatigue |
| Fire | Evocation, Fire |
| Holy | Illusion, Good |
| Law | (Chronomancy or Illusion), Law |
| Negative | (Chronomancy or Necromancy), Negative |
| Piercing | Evocation, Force, Piercing |
| Poison | (Biomancy or Necromancy), Disease |
| Positive | (Chronomancy or Biomancy), Positive |
| Slashing | Evocation, Force, Slashing |
| Sonic | Evocation, Sonic |
| Unholy | Illusion, Evil |
Activation: 2 actions (Standard)
Target: 1 creature or object within Close range
Rolls: Ranged attack vs. Dodge DC (Touch AC)
A hit target takes 2d8 damage per tier of the selected type.
Last edited by arkrim, March 14 2026 01:55:30. Secured game article. You most log in to contribute.
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