Disarm
You disarm a foe.
Type: Basic Action, Maneuver
Cast: 1 action
Range: melee
Target: 1 creature up to 1 size larger than you or smaller
Duration: Instant
Check: Strength attack or Sleight of Hand check vs. Stability
Critical Success As a success but you can also pick up the item (if you have a free hand) or cause the target to drop 2 items instead.
Success The target drops one item of your choice that it was wielding.
Critical Failure You provoke an attack of opportunity from your target. They get a +2 circumstance bonus to their attack of opportunity if it is a Disarm.
Speical Creatures have +2 circumstance bonus to Stability against disarm attacks if wielding an item with two hands or if the item is a shield.