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Constrict




Cost: 2 XP

Prerequisites: Innate Armor; Innate Weapons.

Selection: Select a damage type that you can deal with an innate weapon you have.



You have a constricting grasp, poisonous slim, spikes, thorns, or similar harmful elements on your skin. When you successfully sustain a grapple, the target of the grapple takes [Tier]d6 damage of the selected type, in addition to the normal effects of the grapple. This can damage a victim only up to once per round.



Harmful Skin (+1): All creatures grappling you also suffer the effects of your Constrict ability.