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Combat Feats




Combat feats are focused in enhancing a character's physical and combat prowess as well as special combat techniques and maneuvers. Some may even be supernatural in nature, but they are always focused on direct and close-range combat. The following feats are now all considered combat feats in addition to their existing type: Combat, Critical, Grit, Style, Weapon Mastery.

FeatDescription
Agile ManeuversReplaces Agile Maneuvers, Defensive Combat Training, Maneuver Training
Armor ProficiencyReplaces Light Armor, Medium Armor, and Heavy Armor Proficiency, Arcane Armor Mastery, Arcane Armor Training, Armor Training,
Armor TrickUnchanged. Cost 3 XP.
Assassin StrikeReplaces Sneak Attack, Studied Strike
Blind FightReplaces Blind Fight
BlindsenseReplaces Improved Blind Fight, Greater Blind Fight
Canny DefenseReplaces Canny Defense, Confident Defense, Monk's AC bonus, Nature's Whispers, Defensive Instinct, & similar features.
CleaveReplaces Cleave, Great Cleave, Cleave Through, Whirlwind Attack
Clustered Shots
Clustered StrikesReplaces Pummeling Style
Combat CastingReplaces Combat Casting, Improved Combat Casting, Greater Combat Casting
Combat ExpertiseReplaces Combat Expertise
Combat FinesseReplaces Agile Maneuvers, Deadly Agility, Defensive Combat Training, Maneuver Training, Weapon Finesse
Combat Instincts
Combat Reflexes
Crane StanceReplaces Crane Style, Crane Riposte, Crane Wing
Critical FocusReplaces Banishing Critical, Bleeding Critical, Blighted Critical, Blighted Critical Mastery, Blinding Critical, Censoring Critical, Crippling Critical, Critical Mastery, Critical Versatility, Deafening Critical, Exhausting Critical, Greater Blighted Critical, Impaling Critical, Improved Impaling Critical, Sickening Critical, Staggering Critical, Stunning Critical, Tiring Critical
Defensive GambitUpgrade allows you to trade defense for surprise attack.
Dirty StrikeReplaces Improved Dirty Trick, Greater Dirty Trick, Quick Dirty Trick
Disarming StrikeReplaces Improved Disarm, Improved Steal, Greater Disarm, Greater Steal
Disruptive StyleReplaces Disruptive, Disruptive Shot, Spellbreaker
DodgeReplaces Crane Riposte, Evasion, Improved Evasion
Equipment TrickUnchanged. Cost 3 XP.
Feinting StrikeReplaces Improved Feint, Greater Feint, Two-Weapon Feint
FlurryReplaces Two-Weapon Fighting, Improved Two-Weapon Fighting, Greater Two-Weapon Fighting, Flurry of Blows, Greater Flurry, Multi-Weapon Fighting, Multiattack, Sword & Pistol
Guardian StanceReplaces Defensive Stance and all feats and abilities that have it as a prerequisite
Grappling StrikeReplaces Improved Drag, Improved Grapple, Greater Drag, Greater Grapple
GritReplaces Improved Great Fortitude
Hamstring StrikeReplaces Gorgon's Fist, Medusa's Wrath, Scorpion Style
Improvised WeaponryReplaces Catch Off-guard
Interdimensional AgilityReplaces Dimensional Agility
Intimidating StrikeReplaces Dazzling Display, Cornugan Smash, Shatter Defenses
Magic WeaponReplaces Arcane Strike
Martial Weapon ProficiencyReplaces Martial Weapon Proficiency
MettleReplaces Flawless Mind, Improved Iron Will, Mettle
ParryReplaces Deflect Arrows
Point Blank ShotReplaces Point Blank Master, Point Blank Shot, Snap Shot, Improved Snap Shot
PounceReplaces Pounce, Pummeling Charge
Powerful ShotReplaces Deadly Aim
Powerful StrikeReplaces Power Attack, Vital Strike, Improved Vital Strike, Greater Vital Strike
Precise ShotReplaces Pin Point Targeting, Precise Shot
RageReplaces Blood Rage and Rage and all feats and abilities that have either as a prerequisite
Rapid ShotReplaces Many Shot, Rapid Shot, Sword & Pistol
Shield ProficiencyReplaces Shield Proficiency, Tower Shield Proficiency
Shoving StrikeReplaces Felling Smash, Improved Bull Rush, Improved Reposition, Improved Trip, Greater Bull Rush, Greater Reposition, Greater Trip
Simple Weapon Proficiency
Spell StrikeReplaces Accursed Critical, Arcane Strike, Spell Strike
Spring StrikeReplaces Lunge, Shot on the Run, Spring Attack
Spring StepReplaces Mobility
Stilling StrikeRenamed from Stand Still, otherwise unchanged
Suppressive Fire
Swarming
TrampleReplaces Improved Overrun, Greater Overrun
Ultra Ego
Ultra Instinct
Uncanny ReflexesReplaces Uncanny Dodge, Improved Uncanny Dodge
Weapon FocusReplaces Improved Critical, Improved Unarmed Strike, Weapon Focus, Weapon Specialization
Weapon TrickReplaces Unchanged. Cost 3 XP.
Wind StrideReplaces Lightning Stance, Wind Stance